<!--
{
  "availability" : [
    "visionOS: 26.0.0 -",
    "Xcode: 26.0.0 -"
  ],
  "documentType" : "article",
  "framework" : "ARKit",
  "identifier" : "/documentation/ARKit/tracking-a-handheld-accessory-as-a-virtual-sculpting-tool",
  "metadataVersion" : "0.1.0",
  "role" : "sampleCode",
  "title" : "Tracking a handheld accessory as a virtual sculpting tool"
}
-->

# Tracking a handheld accessory as a virtual sculpting tool

Use a tracked accessory with Apple Vision Pro to create a virtual sculpture.

## Overview

> Note: This sample code project is associated with WWDC25 session 289:
> [Explore spatial accessory input on visionOS](https://developer.apple.com/videos/play/wwdc2025/289).

## Configure the sample code project

Because this sample app has hardware requirements, it won’t run in Simulator.
Instead, you’ll need to build the sample and run it on Apple Vision Pro, using a tracked accessory for sculpting.

---

Copyright &copy; 2026 Apple Inc. All rights reserved. | [Terms of Use](https://www.apple.com/legal/internet-services/terms/site.html) | [Privacy Policy](https://www.apple.com/privacy/privacy-policy)