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# AVAudio3DAngularOrientation

A structure that represents the angular orientation of the listener in 3D space.

```
struct AVAudio3DAngularOrientation
```

## Overview

This represents the three angles that describe the orientation of a listener’s head — yaw, pitch, and roll.

## Topics

### Creating an Angular Orientation

[`init()`](/documentation/AVFAudio/AVAudio3DAngularOrientation/init())

Creates an angular orientation.

[`init(yaw:pitch:roll:)`](/documentation/AVFAudio/AVAudio3DAngularOrientation/init(yaw:pitch:roll:))

Creates a 3D angular orientation using the yaw, pitch, and roll values you specify.

[`AVAudioMake3DAngularOrientation(_:_:_:)`](/documentation/AVFAudio/AVAudioMake3DAngularOrientation(_:_:_:))

Creates a 3D angular orientation using the yaw, pitch, and roll values you specify.

### Getting Angular Orientation Properties

[`yaw`](/documentation/AVFAudio/AVAudio3DAngularOrientation/yaw)

The side-to-side movement of the listener’s head.

[`pitch`](/documentation/AVFAudio/AVAudio3DAngularOrientation/pitch)

The up-and-down movement of the listener’s head.

[`roll`](/documentation/AVFAudio/AVAudio3DAngularOrientation/roll)

The tilt of the listener’s head.



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