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# AVAudioMake3DVectorOrientation(_:_:)

Creates a 3D vector orientation instance using the forward and up vectors you specify.

```
func AVAudioMake3DVectorOrientation(_ forward: AVAudio3DVector, _ up: AVAudio3DVector) -> AVAudio3DVectorOrientation
```

## Parameters

`forward`

The forward vector points in the direction that the listener faces.

`up`

The up vector is orthogonal to the forward vector and points upward from the listener’s head.

## Return Value

A new [`AVAudioMake3DVectorOrientation(_:_:)`](/documentation/AVFAudio/AVAudioMake3DVectorOrientation(_:_:)) object.

## Discussion

---

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