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# AVAudioSourceNodeRenderBlock

A block that supplies audio data to an audio source node.

```
typealias AVAudioSourceNodeRenderBlock = (UnsafeMutablePointer<ObjCBool>, UnsafePointer<AudioTimeStamp>, AVAudioFrameCount, UnsafeMutablePointer<AudioBufferList>) -> OSStatus
```

## Parameters

`isSilence`

The Boolean value that indicates whether the buffer contains only silence.

`timestamp`

The HAL time the audio data renders.

`frameCount`

The number of sample frames of audio data the engine requests.

`outputData`

The output data.

## Return Value

An `OSStatus` result code. When returning an error, consider the audio data invalid.

## Discussion

---

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