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# playbackCoordinator(_:didIssue:completionHandler:)

Tells the delegate to pause playback.

```
func playbackCoordinator(_ coordinator: AVDelegatingPlaybackCoordinator, didIssue pauseCommand: AVDelegatingPlaybackCoordinatorPauseCommand, completionHandler: @escaping @Sendable () -> Void)
```

## Parameters

`coordinator`

The playback coordinator that issues the command.

`pauseCommand`

The command to execute. Before performing it, verify that its [`expectedCurrentItemIdentifier`](/documentation/AVFoundation/AVDelegatingPlaybackCoordinatorPlaybackControlCommand/expectedCurrentItemIdentifier) property value matches the item that you’re currently playing. If the command isn’t valid for the current item, ignore it and call the completion handler.

`completionHandler`

A completion handler that your app must call when it finishes handling the command, either successfully or after beginning a suspension if it can’t handle the command currently.

    If the value of the command’s [`shouldBufferInAnticipationOfPlayback`](/documentation/AVFoundation/AVDelegatingPlaybackCoordinatorPauseCommand/shouldBufferInAnticipationOfPlayback)     property is     <doc://com.apple.documentation/documentation/Swift/true>    , call the completion handler only after the player is ready for playback.

## Discussion

---

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