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# extendedGamepad

The extended gamepad profile.

```
var extendedGamepad: GCExtendedGamepad? { get }
```

## Discussion

If the controller supports the extended gamepad profile, this property is a [`GCExtendedGamepad`](/documentation/GameController/GCExtendedGamepad) object that you use to access the input elements of the controller. If the controller doesn’t support the extended gamepad profile, this property is `nil`.

---

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