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# GCControllerElement.SystemGestureState

A state for handling input when an element is part of a system gesture.

```
enum SystemGestureState
```

## Topics

### States

[`GCControllerElement.SystemGestureState.enabled`](/documentation/GameController/GCControllerElement/SystemGestureState/enabled)

A state that sends input to your app only after a gesture recognizer doesn’t identify a gesture.

[`GCControllerElement.SystemGestureState.alwaysReceive`](/documentation/GameController/GCControllerElement/SystemGestureState/alwaysReceive)

A state that sends input to your app and a gesture recognizer simultaneously.

[`GCControllerElement.SystemGestureState.disabled`](/documentation/GameController/GCControllerElement/SystemGestureState/disabled)

A state that sends input to your app directly and not to a gesture recognizer.



---

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