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# unmappedLocalizedName

The element’s localized name, not the remapped name.

```
var unmappedLocalizedName: String? { get set }
```

## Discussion

To present the element that a user wants to remap in your interface, use this property to get the original name. Otherwise, use the [`localizedName`](/documentation/GameController/GCControllerElement/localizedName) property to get the possibly remapped name.

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