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# GCDevice

A protocol that defines a common interface for game input devices.

```
protocol GCDevice : NSObjectProtocol
```

## Overview

This protocol provides common properties for game controllers, and mouse and keyboard devices.

## Topics

### Getting device information

[`vendorName`](/documentation/GameController/GCDevice/vendorName)

The manufacturer-provided name for the device, or the user’s name for the device.

[`productCategory`](/documentation/GameController/GCDevice/productCategory)

The product category that identifies the type of controller.

[Product category constants](/documentation/GameController/product-category-constants)

### Handling input

[`handlerQueue`](/documentation/GameController/GCDevice/handlerQueue)

The dispatch queue that the framework uses to call element value change handlers.

[`physicalInputProfile`](/documentation/GameController/GCDevice/physicalInputProfile)

The device’s physical input profile, such as a controller’s extended gamepad.



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