<!--
{
  "availability" : [
    "iOS: 16.0.0 -",
    "iPadOS: 16.0.0 -",
    "macCatalyst: 16.0.0 -",
    "macOS: 13.0.0 -",
    "tvOS: 16.0.0 -",
    "visionOS: 1.0.0 -"
  ],
  "documentType" : "symbol",
  "framework" : "GameController",
  "identifier" : "/documentation/GameController/GCDevicePhysicalInputState/buttons-3257g",
  "metadataVersion" : "0.1.0",
  "role" : "Instance Property",
  "symbol" : {
    "kind" : "Instance Property",
    "modules" : [
      "Game Controller"
    ],
    "preciseIdentifier" : "c:objc(pl)GCDevicePhysicalInputState(py)buttons"
  },
  "title" : "buttons"
}
-->

# buttons

The device’s buttons as key-value pairs for lookup by name.

```
@property (readonly) GCPhysicalInputElementCollection<NSString<GCButtonElementName> *,id<GCButtonElement>> * buttons;
```

---

Copyright &copy; 2026 Apple Inc. All rights reserved. | [Terms of Use](https://www.apple.com/legal/internet-services/terms/site.html) | [Privacy Policy](https://www.apple.com/privacy/privacy-policy)