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# GCDirectionalGamepad

A profile that supports only the directional pad, without motion or rotation.

```
class GCDirectionalGamepad
```

## Overview

The directional gamepad profile is similar to a micro gamepad profile except it doesn’t support motion or rotation. The controller’s [`motion`](/documentation/GameController/GCController/motion) property is `nil` and the inherited [`allowsRotation`](/documentation/GameController/GCMicroGamepad/allowsRotation) property is <doc://com.apple.documentation/documentation/Swift/false>.

If you select Micro Gamepad when you add the Game Controllers capability (<doc://com.apple.documentation/documentation/BundleResources/Information-Property-List/GCSupportedGameControllers> ) to your project, and you also support the GCDirectionalGamepad profile, select Directional Gamepad as well.

If you support the second-generation Siri Remote and later, set the <doc://com.apple.documentation/documentation/BundleResources/Information-Property-List/GCSupportsMultipleMicroGamepads> key to `YES` in the information property list in your project.

In addition, the directional pad element may report digital or analog values. If the directional pad’s [`isAnalog`](/documentation/GameController/GCControllerElement/isAnalog) property is <doc://com.apple.documentation/documentation/Swift/false>, it reports absolute directional pad values (the [`reportsAbsoluteDpadValues`](/documentation/GameController/GCMicroGamepad/reportsAbsoluteDpadValues) property is <doc://com.apple.documentation/documentation/Swift/true>).

## Topics

### Accessing Elements by Name

[Directional Gamepad Input Names](/documentation/GameController/directional-gamepad-input-names)

Constants for names of directional pad elements.



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