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# GCRacingWheel

An object that represents a physical racing wheel controller connected to a device.

```
class GCRacingWheel
```

## Topics

### Discovering racing wheels

[`connectedRacingWheels`](/documentation/GameController/GCRacingWheel/connectedRacingWheels)

The racing wheels connected to the device.

  <doc://com.apple.documentation/documentation/Foundation/NSNotification/Name-swift.struct/GCRacingWheelDidConnect>

  <doc://com.apple.documentation/documentation/Foundation/NSNotification/Name-swift.struct/GCRacingWheelDidDisconnect>

[`GCRacingWheelDidConnectNotification`](/documentation/GameController/GCRacingWheelDidConnectNotification)

A notification that posts after a racing wheel controller connects to the device.

[`GCRacingWheelDidDisconnectNotification`](/documentation/GameController/GCRacingWheelDidDisconnectNotification)

A notification that posts after a racing wheel controller disconnects from the device.

### Getting events

[`acquireDevice()`](/documentation/GameController/GCRacingWheel/acquireDevice())

Starts receiving events from the racing wheel.

[`relinquishDevice()`](/documentation/GameController/GCRacingWheel/relinquishDevice())

Stops receiving events from the racing wheel.

[`isAcquired`](/documentation/GameController/GCRacingWheel/isAcquired)

A Boolean value that indicates whether the racing wheel sends events to the app.

### Accessing the controller profile

[`wheelInput`](/documentation/GameController/GCRacingWheel/wheelInput)

The physical input profile for the racing wheel.

### Creating snapshots

[`capture()`](/documentation/GameController/GCRacingWheel/capture())

Returns a snapshot of the racing wheel with its current element values.

[`isSnapshot`](/documentation/GameController/GCRacingWheel/isSnapshot)

A Boolean value that indicates whether the object is a snapshot of a racing wheel.



---

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