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# GCRelativeInput

The common properties of inputs that provide positions along an axis that are relative to the previous position.

```
protocol GCRelativeInput : NSObjectProtocol
```

## Topics

### Getting the characteristics

[`isAnalog`](/documentation/GameController/GCRelativeInput/isAnalog)

A Boolean value that indicates whether the input provides analog values.

### Getting the delta value and timestamp

[`delta`](/documentation/GameController/GCRelativeInput/delta)

The most recent amount of change in values that the profile records.

[`deltaDidChangeHandler`](/documentation/GameController/GCRelativeInput/deltaDidChangeHandler)

The block that the profile calls when the element’s input changes.

[`lastDeltaTimestamp`](/documentation/GameController/GCRelativeInput/lastDeltaTimestamp)

A timestamp for when the profile reports the delta value.

[`lastDeltaLatency`](/documentation/GameController/GCRelativeInput/lastDeltaLatency)

The time in seconds between the current and the previous delta values.

### Getting user actions

[`sources`](/documentation/GameController/GCRelativeInput/sources)

One or more physical actions the user performs to manipulate the input.



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