<!--
{
  "availability" : [
    "iOS: 4.0.0 -",
    "iPadOS: 4.0.0 -",
    "macCatalyst: 13.1.0 -",
    "macOS: 10.8.0 -",
    "tvOS: 9.0.0 -",
    "visionOS: 1.0.0 -"
  ],
  "documentType" : "symbol",
  "framework" : "GameKit",
  "identifier" : "/documentation/GameKit/GKMatch/SendDataMode/unreliable",
  "metadataVersion" : "0.1.0",
  "role" : "Case",
  "symbol" : {
    "kind" : "Case",
    "modules" : [
      "GameKit"
    ],
    "preciseIdentifier" : "c:@E@GKMatchSendDataMode@GKMatchSendDataUnreliable"
  },
  "title" : "GKMatch.SendDataMode.unreliable"
}
-->

# GKMatch.SendDataMode.unreliable

Sends data once even if an error occurs.

```
case unreliable
```

## Discussion

Use this mode for small packets of data that must arrive quickly to be useful to the recipient. Unreliable data may arrive in a different order than when you sent it.

---

Copyright &copy; 2026 Apple Inc. All rights reserved. | [Terms of Use](https://www.apple.com/legal/internet-services/terms/site.html) | [Privacy Policy](https://www.apple.com/privacy/privacy-policy)