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# matchOutcome

The conclusion or results of a participant in a match.

```
var matchOutcome: GKTurnBasedMatch.Outcome { get set }
```

## Discussion

Initially, GameKit sets this property to [`GKTurnBasedMatch.Outcome.none`](/documentation/GameKit/GKTurnBasedMatch/Outcome/none). Then before a player forfeits a match or you end a match, set this property to a value that reflects the participant’s outcome. Optionally, set this property to a custom value using an `OR` operation that fits in the range specified by the [`GKTurnBasedMatch.Outcome.customRange`](/documentation/GameKit/GKTurnBasedMatch/Outcome/customRange) enumeration case.

---

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