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# volume

The volume level for the channel.

```
var volume: Float { get set }
```

## Discussion

GameKit mixes voice data received from all other players and scales it by the `volume` property. The `volume` property has a range between `0.0` and `1.0`, inclusive. To mute the entire channel, set the volume to `0.0`. To play the voice data at full volume, set the volume to `1.0`. The default value is `1.0`.

---

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