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# init(point:)

Initializes a graph node with the specified point.

```
init(point: vector_float3)
```

## Parameters

`point`

The position for the node in continuous 3D space.

## Return Value

A new graph node representing the specified point.

## Discussion

For more information, see [GameplayKit Programming Guide](https://developer.apple.com/library/archive/documentation/General/Conceptual/GameplayKit_Guide/index.html#//apple_ref/doc/uid/TP40015172).

---

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