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# point(at:)

Returns the 2D point at the specified index in the path’s list of vertices.

```
func point(at index: Int) -> vector_float2
```

## Parameters

`index`

The index of the vertex to return, between `0` and the [`numPoints`](/documentation/GameplayKit/GKPath/numPoints) value.

## Return Value

The vertex at the specified index.

## Discussion

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