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# boundingBoxBuffers

Configures a reference to a buffer where each entry contains a reference to a buffer of bounding boxes.

```
var boundingBoxBuffers: MTL4BufferRange { get set }
```

## Discussion

This property references a buffer that conceptually represents an array with one entry for each keyframe in the
motion animation. Each one of these entries consists of a [`MTL4BufferRange`](/documentation/Metal/MTL4BufferRange) that, in turn, references a
vertex buffer containing the bounding box data for the keyframe.

You are responsible for ensuring the buffer address is not zero for the top-level buffer, as well as for all
the vertex buffers it references.

---

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