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# setTexture(_:index:)

Binds a texture to a texture binding slot.

```
func setTexture(_ resourceID: MTLResourceID, index bindingIndex: Int)
```

## Parameters

`resourceID`

The [`MTLResourceID`](/documentation/Metal/MTLResourceID) of the [`MTLTexture`](/documentation/Metal/MTLTexture) instance to bind.

`bindingIndex`

a valid binding index in the texture binding range.
It is an error for this value to match or exceed the value of property
[`maxTextureBindCount`](/documentation/Metal/MTL4ArgumentTableDescriptor/maxTextureBindCount) on the descriptor
from which you created this argument table.

---

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