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# stageUtilization

The common name for the counter set that contains hardware utilization measurements from various render stages.

```
static let stageUtilization: MTLCommonCounterSet
```

## Discussion

The stage utilization counter set contains the following counters:

- [`totalCycles`](/documentation/Metal/MTLCommonCounter/totalCycles)
- [`vertexCycles`](/documentation/Metal/MTLCommonCounter/vertexCycles)
- [`fragmentCycles`](/documentation/Metal/MTLCommonCounter/fragmentCycles)
- [`tessellationCycles`](/documentation/Metal/MTLCommonCounter/tessellationCycles)
- [`postTessellationVertexCycles`](/documentation/Metal/MTLCommonCounter/postTessellationVertexCycles)
- [`renderTargetWriteCycles`](/documentation/Metal/MTLCommonCounter/renderTargetWriteCycles)

Use this name to check whether a GPU device supports the corresponding counter set (see [Confirming which counters and counter sets a GPU supports](/documentation/Metal/confirming-which-counters-and-counter-sets-a-gpu-supports)).

---

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