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# makeTexture(descriptor:)

Creates a new texture instance.

```
func makeTexture(descriptor: MTLTextureDescriptor) -> (any MTLTexture)?
```

## Parameters

`descriptor`

An [`MTLTextureDescriptor`](/documentation/Metal/MTLTextureDescriptor) instance.

## Return Value

A new [`MTLTexture`](/documentation/Metal/MTLTexture) instance if the method completed successfully; otherwise `nil`.

## Discussion

---

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