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# MTLDrawIndexedPrimitivesIndirectArguments

The data layout required for drawing indexed primitives via indirect buffer calls.

```
struct MTLDrawIndexedPrimitivesIndirectArguments
```

## Overview

See also the [`drawIndexedPrimitives(type:indexType:indexBuffer:indexBufferOffset:indirectBuffer:indirectBufferOffset:)`](/documentation/Metal/MTLRenderCommandEncoder/drawIndexedPrimitives(type:indexType:indexBuffer:indexBufferOffset:indirectBuffer:indirectBufferOffset:)) method.

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