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# MTLDrawPatchIndirectArguments

The data layout required for drawing patches via indirect buffer calls.

```
struct MTLDrawPatchIndirectArguments
```

## Overview

See also the following methods:

- [`drawPatches(numberOfPatchControlPoints:patchIndexBuffer:patchIndexBufferOffset:indirectBuffer:indirectBufferOffset:)`](/documentation/Metal/MTLRenderCommandEncoder/drawPatches(numberOfPatchControlPoints:patchIndexBuffer:patchIndexBufferOffset:indirectBuffer:indirectBufferOffset:))
- [`drawIndexedPatches(numberOfPatchControlPoints:patchIndexBuffer:patchIndexBufferOffset:controlPointIndexBuffer:controlPointIndexBufferOffset:indirectBuffer:indirectBufferOffset:)`](/documentation/Metal/MTLRenderCommandEncoder/drawIndexedPatches(numberOfPatchControlPoints:patchIndexBuffer:patchIndexBufferOffset:controlPointIndexBuffer:controlPointIndexBufferOffset:indirectBuffer:indirectBufferOffset:))

---

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