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# MTLDrawPrimitivesIndirectArguments

The data layout required for drawing primitives via indirect buffer calls.

```
struct MTLDrawPrimitivesIndirectArguments
```

## Overview

See also the [`drawPrimitives(type:indirectBuffer:indirectBufferOffset:)`](/documentation/Metal/MTLRenderCommandEncoder/drawPrimitives(type:indirectBuffer:indirectBufferOffset:)) method.

---

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