<!--
{
  "availability" : [
    "iOS: 15.0.0 -",
    "iPadOS: 15.0.0 -",
    "macCatalyst: 15.0.0 -",
    "macOS: 12.0.0 -",
    "tvOS: 16.0.0 -",
    "visionOS: 1.0.0 -"
  ],
  "documentType" : "symbol",
  "framework" : "Metal",
  "identifier" : "/documentation/Metal/MTLRenderPipelineFunctionsDescriptor",
  "metadataVersion" : "0.1.0",
  "role" : "Class",
  "symbol" : {
    "kind" : "Class",
    "modules" : [
      "Metal"
    ],
    "preciseIdentifier" : "c:objc(cs)MTLRenderPipelineFunctionsDescriptor"
  },
  "title" : "MTLRenderPipelineFunctionsDescriptor"
}
-->

# MTLRenderPipelineFunctionsDescriptor

A collection of functions for updating a render pipeline.

```
class MTLRenderPipelineFunctionsDescriptor
```

## Overview

When you create a render pipeline that takes visible functions as parameters, you need to specify all possible functions that the render pipeline can call. If you already have a pipeline, you can create a new render pipeline with the same configuration but additional callable functions. To create the new pipeline state, configure an [`MTLRenderPipelineFunctionsDescriptor`](/documentation/Metal/MTLRenderPipelineFunctionsDescriptor) instance with the additional callable functions to add, and then call the pipeline state’s [`makeRenderPipelineState(additionalBinaryFunctions:)`](/documentation/Metal/MTLRenderPipelineState/makeRenderPipelineState(additionalBinaryFunctions:)-84te1) method, passing the descriptor.

## Topics

### Configuring the descriptor’s functions

[`vertexAdditionalBinaryFunctions`](/documentation/Metal/MTLRenderPipelineFunctionsDescriptor/vertexAdditionalBinaryFunctions)

The vertex functions to add to the render pipeline.

[`fragmentAdditionalBinaryFunctions`](/documentation/Metal/MTLRenderPipelineFunctionsDescriptor/fragmentAdditionalBinaryFunctions)

The fragment functions to add to the render pipeline.

[`tileAdditionalBinaryFunctions`](/documentation/Metal/MTLRenderPipelineFunctionsDescriptor/tileAdditionalBinaryFunctions)

The tile functions to add to the render pipeline.



---

Copyright &copy; 2026 Apple Inc. All rights reserved. | [Terms of Use](https://www.apple.com/legal/internet-services/terms/site.html) | [Privacy Policy](https://www.apple.com/privacy/privacy-policy)