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# makeRemoteTextureView(_:)

Creates a remote texture view for another GPU in the same peer group.

```
func makeRemoteTextureView(_ device: any MTLDevice) -> (any MTLTexture)?
```

## Discussion

The device instance that created this texture and the device instance passed into this method need to have the same nonzero peer group identifier ([`peerGroupID`](/documentation/Metal/MTLDevice/peerGroupID)). This texture needs to either use the private storage mode ([`MTLStorageMode.private`](/documentation/Metal/MTLStorageMode/private)) or be backed by an <doc://com.apple.documentation/documentation/IOSurface/IOSurface>.

A remote view doesn’t allocate any storage for the new texture; it references the memory allocated for the original texture. You can use remote views only as a source for copy commands encoded by an [`MTLBlitCommandEncoder`](/documentation/Metal/MTLBlitCommandEncoder). For more information, see [Transferring data between connected GPUs](/documentation/Metal/transferring-data-between-connected-gpus).

---

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