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# convert(_:from:)

Converts the point from the specified layer’s coordinate system to the receiver’s coordinate system.

```
func convert(_ p: CGPoint, from l: CALayer?) -> CGPoint
```

## Parameters

`p`

A point specifying a location in the coordinate system of `l`.

`l`

The layer with `p` in its coordinate system. The receiver and `l` and must share a common parent layer. This parameter may be `nil`.

## Return Value

The point converted to the receiver’s coordinate system.

## Discussion

If you specify `nil` for the `l` parameter, this method returns the original point subtracted from the layer’s frame’s origin.

The following example shows code that creates two layers, `redLayer` and `yellowLayer`. `yellowLayer` is scaled so that it is half of its original size.

```swift
let layerFrame = CGRect(x: 0, y: 0, width: 640, height: 480)
     
let redLayer = CALayer()
redLayer.frame = layerFrame
redLayer.backgroundColor = UIColor.red.cgColor
     
let yellowLayer = CALayer()
yellowLayer.frame = layerFrame
yellowLayer.backgroundColor = UIColor.yellow.cgColor
yellowLayer.transform = CATransform3DMakeScale(0.5, 0.5, 1)
```

The following figure shows the two layers and an overlaid point (rendered as a blue cross) with a position of `(50.0, 50.0)` in the red layer’s coordinate system.

![Layers with different coordinate systems](images/com.apple.quartzcore/media-2850329@2x.png)

The following code shows how you can find the coordinates of that point in the yellow layer’s coordinate system.

```swift
let position = CGPoint(x: 50, y: 50)
print(yellowLayer.convert(position, from: redLayer)) // prints (-220.0, -140.0)
```

---

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