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# linear

Linear pacing, which causes an animation to occur evenly over its duration.

```
static let linear: CAMediaTimingFunctionName
```

## Discussion

This is a Bézier timing function with the control points (0.0,0.0) and (1.0,1.0).

The following code shows how to create a basic animation object using linear interpolation.

```swift
 let verticalAnimation = CABasicAnimation(keyPath: "position.y")
 verticalAnimation.fromValue = 310
 verticalAnimation.toValue = 10
 verticalAnimation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionLinear)
```

A layer animated with the animation created by the code above and with linearly interpolated horizontal movement would describe a path similar to the following figure.

![Path taken using linear timing function](images/com.apple.quartzcore/media-2776812@2x.png)

---

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