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# storeAnimatedJoints(transforms:jointIndex:)

Stores a subset of animated joints.

```
@discardableResult func storeAnimatedJoints(transforms: [Transform], jointIndex: Int) -> Bool
```

## Discussion

See [`storeAnimatedValue(_:)`](/documentation/RealityKit/AnimationStateProtocol/storeAnimatedValue(_:)) for more about returning an animation result to the animation system.

---

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