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# init(source:)

Initializes an audio player for playing the specified simple audio source.

```
init(source: SCNAudioSource)
```

## Parameters

`source`

An audio source object.

## Return Value

A positional audio player object.

## Discussion

Using this initializer is typically not necessary. Instead, call the [`audioPlayerWithSource:`](/documentation/SceneKit/SCNAudioPlayer/audioPlayerWithSource:) method, which returns a cached audio player object if one for the specified audio source has already been created and is available for use.

---

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