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# name

A name associated with the camera object.

```
var name: String? { get set }
```

## Discussion

You can provide a descriptive name for a camera object to make managing your scene graph easier. Cameras loaded from a scene file may have names assigned by an artist using a 3D authoring tool. Use the [`SCNSceneSource`](/documentation/SceneKit/SCNSceneSource) class to examine cameras in a scene file without loading its scene graph.

Camera names are saved when you export a scene to a file using its [`write(to:options:delegate:progressHandler:)`](/documentation/SceneKit/SCNScene/write(to:options:delegate:progressHandler:)) method. These names also appear in the Xcode scene editor. The SceneKit statistics view (see [`showsStatistics`](/documentation/SceneKit/SCNSceneRenderer/showsStatistics)) shows the names of nodes with attached camera objects (which may not match the names of the attached camera objects themselves).

---

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