<!--
{
  "availability" : [
    "iOS: 8.0.0 - 26.0.0",
    "iPadOS: 8.0.0 - 26.0.0",
    "macCatalyst: 13.1.0 - 26.0.0",
    "macOS: 10.8.0 - 26.0.0",
    "tvOS: 9.0.0 - 26.0.0",
    "visionOS: 1.0.0 - 26.0.0",
    "watchOS: 3.0.0 - 26.0.0"
  ],
  "documentType" : "symbol",
  "framework" : "SceneKit",
  "identifier" : "/documentation/SceneKit/SCNMaterial/multiply",
  "metadataVersion" : "0.1.0",
  "role" : "Instance Property",
  "symbol" : {
    "kind" : "Instance Property",
    "modules" : [
      "SceneKit"
    ],
    "preciseIdentifier" : "c:objc(cs)SCNMaterial(py)multiply"
  },
  "title" : "multiply"
}
-->

# multiply

An object that provides color values that are multiplied with pixels in a material after all other shading is complete.

```
var multiply: SCNMaterialProperty { get }
```

## Discussion

After combining a material’s other visual properties with lighting and other information about a scene, Scene kit multiplies the color of each rendered pixel by the color this property provides. You can use this property to darken or tint a surface independent of the effects of lighting and other properties, or to add precomputed lighting to a scene via a shadow map.

By default, the multiply property’s [`contents`](/documentation/SceneKit/SCNMaterialProperty/contents) object is a white color, causing the property to have no visible effect.

The figure below shows a material (with textures for its [`diffuse`](/documentation/SceneKit/SCNMaterial/diffuse) and [`emission`](/documentation/SceneKit/SCNMaterial/emission) properties) before and after setting the multiply property’s contents to a solid color. Notice that the multiply color modulates even the bright areas added by the emissive map.

![](images/com.apple.scenekit/media-2934159@2x.png)

## See Also

[`normal`](/documentation/SceneKit/SCNMaterial/normal)

An object that defines the nominal orientation of the surface at each point for use in lighting.

[`emission`](/documentation/SceneKit/SCNMaterial/emission)

An object that defines the color emitted by each point on a surface.



---

Copyright &copy; 2026 Apple Inc. All rights reserved. | [Terms of Use](https://www.apple.com/legal/internet-services/terms/site.html) | [Privacy Policy](https://www.apple.com/privacy/privacy-policy)