<!--
{
  "availability" : [
    "iOS: 8.0.0 - 26.0.0",
    "iPadOS: 8.0.0 - 26.0.0",
    "macCatalyst: 13.1.0 - 26.0.0",
    "macOS: 10.8.0 - 26.0.0",
    "tvOS: 9.0.0 - 26.0.0",
    "visionOS: 1.0.0 - 26.0.0",
    "watchOS: 3.0.0 - 26.0.0"
  ],
  "documentType" : "symbol",
  "framework" : "SceneKit",
  "identifier" : "/documentation/SceneKit/SCNMorpherCalculationMode/normalized",
  "metadataVersion" : "0.1.0",
  "role" : "Case",
  "symbol" : {
    "kind" : "Case",
    "modules" : [
      "SceneKit"
    ],
    "preciseIdentifier" : "c:@E@SCNMorpherCalculationMode@SCNMorpherCalculationModeNormalized"
  },
  "title" : "SCNMorpherCalculationMode.normalized"
}
-->

# SCNMorpherCalculationMode.normalized

Target weights must be in the range between `0.0` and `1.0`, and the contribution of the base geometry to the morphed surface is related to the sum of target weights. This is the default mode.

```
case normalized
```

---

Copyright &copy; 2026 Apple Inc. All rights reserved. | [Terms of Use](https://www.apple.com/legal/internet-services/terms/site.html) | [Privacy Policy](https://www.apple.com/privacy/privacy-policy)