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# localTranslate(by:)

Changes the node’s position relative to its current position.

```
func localTranslate(by translation: SCNVector3)
```

## Parameters

`translation`

The distance, in node-local space, by which to move the node.

## Discussion

The effects of this method are animatable; that is, calling this method during an implicit-animation transaction animates the move. (See [Animating SceneKit Content](/documentation/SceneKit/animating-scenekit-content).)

## See Also

[`simdLocalTranslate(by:)`](/documentation/SceneKit/SCNNode/simdLocalTranslate(by:))

Changes the node’s position relative to its current position.



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