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# minimumLinearLimit

The minimum distance between the anchor points of the two bodies, relative to their initial positions.

```
var minimumLinearLimit: CGFloat { get set }
```

## Discussion

The default value of this property is `-INFINITY`. With this value, the joint can slide forever in the direction opposite the slider axis.

Set both this property and the [`maximumLinearLimit`](/documentation/SceneKit/SCNPhysicsSliderJoint/maximumLinearLimit) property to the same value to pin the bodies together at their anchor points. (Set both properties to `0.0` to pin the bodies together at their initial positions.) Bodies pinned together by a sliding joint may still rotate, depending on the values of the [`minimumAngularLimit`](/documentation/SceneKit/SCNPhysicsSliderJoint/minimumAngularLimit) and [`maximumAngularLimit`](/documentation/SceneKit/SCNPhysicsSliderJoint/maximumAngularLimit) properties.

---

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