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# motorMaximumForce

The maximum linear force that the joint can apply to its connected bodies, in newtons.

```
var motorMaximumForce: CGFloat { get set }
```

## Discussion

When you change the value of the [`motorTargetLinearVelocity`](/documentation/SceneKit/SCNPhysicsSliderJoint/motorTargetLinearVelocity) property, the joint continuously applies a force of no greater than this magnitude until the bodies are moving at the target velocity. The default value is `1.0`.

---

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