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# attribute(forKey:)

Returns the scene attribute for the specified key.

```
func attribute(forKey key: String) -> Any?
```

## Parameters

`key`

One of the constants described in [Scene Attributes](/documentation/SceneKit/scene-attributes) that identifies the attribute to be read.

## Return Value

The scene attribute for the specified key, or `nil` if no such attribute exists.

## Discussion

---

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