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# speed

A speed modifier applied to all actions executed by a node and its descendants.

```
var speed: CGFloat { get set }
```

## Discussion

The default value is `1.0`, which means that all actions run at their normal speed. If you set a different speed, time appears to run faster or slower for all actions executed on the node and its descendants. For example, if you set a speed value of `2.0`, actions run twice as fast.

---

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