<!--
{
  "availability" : [
    "iOS: 10.0.0 -",
    "iPadOS: 10.0.0 -",
    "macCatalyst: 13.1.0 -",
    "macOS: 10.12.0 -",
    "tvOS: 10.0.0 -",
    "visionOS: 1.0.0 -",
    "watchOS: 3.0.0 -"
  ],
  "documentType" : "symbol",
  "framework" : "SpriteKit",
  "identifier" : "/documentation/SpriteKit/SKTileGroupRule",
  "metadataVersion" : "0.1.0",
  "role" : "Class",
  "symbol" : {
    "kind" : "Class",
    "modules" : [
      "SpriteKit"
    ],
    "preciseIdentifier" : "c:objc(cs)SKTileGroupRule"
  },
  "title" : "SKTileGroupRule"
}
-->

# SKTileGroupRule

Rules that describe how various tiles should be placed in a map.

```
class SKTileGroupRule
```

## Overview

When a tile is filled in a tile map, the tile group rule defines how neighboring tiles are populated based on adjacency rules. A rule with multiple definitions uses the placement weights of the definitions to randomly select which to use.

## Topics

### Creating a Tile Group Rule

[`init(adjacency:tileDefinitions:)`](/documentation/SpriteKit/SKTileGroupRule/init(adjacency:tileDefinitions:))

Initializes a new tile group rule with adjacency rules and tile definitions.

[`tileGroupRuleWithAdjacency:tileDefinitions:`](/documentation/SpriteKit/SKTileGroupRule/tileGroupRuleWithAdjacency:tileDefinitions:)

### Accessing or Setting Tile Group Rule Properties

[`adjacency`](/documentation/SpriteKit/SKTileGroupRule/adjacency)

The adjacency requirement for this rule.

[`SKTileAdjacencyMask`](/documentation/SpriteKit/SKTileAdjacencyMask)

An enumeration defining how neighboring tiles are automatically placed next to each other.

[`name`](/documentation/SpriteKit/SKTileGroupRule/name)

A name associated with the tile group rule.

[`tileDefinitions`](/documentation/SpriteKit/SKTileGroupRule/tileDefinitions)

The tile definitions used for this rule.



---

Copyright &copy; 2026 Apple Inc. All rights reserved. | [Terms of Use](https://www.apple.com/legal/internet-services/terms/site.html) | [Privacy Policy](https://www.apple.com/privacy/privacy-policy)