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# SKTransformNode

A node that allows its children to rotate in 3D.

```
class SKTransformNode
```

## Overview

`SKTranformNode` adds the ability to rotate nodes across the x and y axes. When combined with `SKNode`’s [`zRotation`](/documentation/SpriteKit/SKNode/zRotation) property, nodes added as children to a transform node have the ability to rotate in 3D.

## Topics

### Rotating Child Nodes

[`xRotation`](/documentation/SpriteKit/SKTransformNode/xRotation)

[`yRotation`](/documentation/SpriteKit/SKTransformNode/yRotation)

[`setEulerAngles(_:)`](/documentation/SpriteKit/SKTransformNode/setEulerAngles(_:))

[`setQuaternion(_:)`](/documentation/SpriteKit/SKTransformNode/setQuaternion(_:))

[`setRotationMatrix(_:)`](/documentation/SpriteKit/SKTransformNode/setRotationMatrix(_:))

### Reading the Current Rotation

[`eulerAngles()`](/documentation/SpriteKit/SKTransformNode/eulerAngles())

[`quaternion()`](/documentation/SpriteKit/SKTransformNode/quaternion())

[`rotationMatrix()`](/documentation/SpriteKit/SKTransformNode/rotationMatrix())



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