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# SceneBuilder

A result builder for composing a collection of scenes into a single
composite scene.

```
@resultBuilder struct SceneBuilder
```

## Topics

### Building content

[`buildBlock(_:)`](/documentation/SwiftUI/SceneBuilder/buildBlock(_:))

[`buildExpression(_:)`](/documentation/SwiftUI/SceneBuilder/buildExpression(_:))

Builds an expression within the builder.

[`buildLimitedAvailability(_:)`](/documentation/SwiftUI/SceneBuilder/buildLimitedAvailability(_:))

Processes scene content for a conditional compiler-control statement
that performs an availability check.

[`buildOptional(_:)`](/documentation/SwiftUI/SceneBuilder/buildOptional(_:))

Produces an optional scene for conditional statements in multi-statement
closures that’s only visible when the condition evaluates to true.



---

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