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# scenePadding(_:)

Adds padding to the specified edges of this view using an amount that’s
appropriate for the current scene.

```
nonisolated func scenePadding(_ edges: Edge.Set = .all) -> some View
```

## Parameters

`edges`

The set of edges along which to pad this view.

## Return Value

A view that’s padded on specified edges by a
scene-appropriate amount.

## Discussion

Use this modifier to add a scene-appropriate amount of padding to a
view. Specify either a single edge value from [`Edge.Set`](/documentation/SwiftUI/Edge/Set), or an
<doc://com.apple.documentation/documentation/Swift/OptionSet> that
describes the edges to pad.

In macOS, use scene padding to produce the recommended spacing around
the root view of a window. In watchOS, use scene padding to align
elements of your user interface with top level elements, like the title
of a navigation view. For example, compare the effects of different
kinds of padding on text views presented inside a [`NavigationView`](/documentation/SwiftUI/NavigationView)
in watchOS:

```
VStack(alignment: .leading, spacing: 10) {
    Text("Scene padding")
        .scenePadding(.horizontal)
        .border(.red) // Border added for reference.
    Text("Regular padding")
        .padding(.horizontal)
        .border(.green)
    Text("Text with no padding")
        .border(.blue)
    Button("Button") { }
}
.navigationTitle("Hello World")
```

The text with scene padding automatically aligns with the title,
unlike the text that uses the default padding or the text without
padding:

![A watchOS screenshot with the title Hello World and a back button](images/com.apple.SwiftUI/View-scenePadding-1-watchOS@2x.png)

Scene padding in watchOS also ensures that your content avoids the
curved edges of a device like Apple Watch Series 7.
In other platforms, scene padding produces the same default padding that
you get from the [`padding(_:_:)`](/documentation/SwiftUI/View/padding(_:_:)) modifier.

> Important: Scene padding doesn’t pad the top and bottom edges of a
> view in watchOS, even if you specify those edges as part of the input.
> For example, if you specify ``doc://com.apple.SwiftUI/documentation/SwiftUI/Edge/Set/vertical`` instead of
> ``doc://com.apple.SwiftUI/documentation/SwiftUI/Edge/Set/horizontal`` in the example above, the modifier would have
> no effect in watchOS. It does, however, apply to all the edges that you
> specify in other platforms.

---

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