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  "framework" : "TabletopKit",
  "identifier" : "/documentation/TabletopKit/TabletopAction/updateEquipment(_:seatControl:pose:boundingBox:context:)",
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  "title" : "updateEquipment(_:seatControl:pose:boundingBox:context:)"
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-->

# updateEquipment(_:seatControl:pose:boundingBox:context:)

```
static func updateEquipment<E>(_ equipment: E, seatControl: ControllingSeats? = nil, pose: TableVisualState.Pose2D? = nil, boundingBox: Rect3D? = nil, context: UInt64 = 0) -> Self where E : Equipment, E.State == BaseEquipmentState
```

---

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