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# sendEvent(_:)

Dispatches an event to the appropriate responder objects in the app.

```
func sendEvent(_ event: UIEvent)
```

## Parameters

`event`

A [`UIEvent`](/documentation/UIKit/UIEvent) object encapsulating the information about an event, including the touches involved.

## Discussion

If you require it, you can intercept incoming events by subclassing [`UIApplication`](/documentation/UIKit/UIApplication) and overriding this method. For every event you intercept, you must dispatch it by calling `[super sendEvent:event]` after handling the event in your implementation.

---

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