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# VZMacGraphicsDevice

An object that represents a Mac graphics device.

```
class VZMacGraphicsDevice
```

## Overview

You don’t instantiate a `VZMacGraphicsDevice` directly. Graphics devices are first configured on the [`VZVirtualMachineConfiguration`](/documentation/Virtualization/VZVirtualMachineConfiguration) through a subclass of [`VZMacGraphicsDeviceConfiguration`](/documentation/Virtualization/VZMacGraphicsDeviceConfiguration).  When the framework creates a VZVirtualMachine from the configuration, the graphics devices are available through the `graphicsDevices` property.

## See Also

[`VZMacGraphicsDeviceConfiguration`](/documentation/Virtualization/VZMacGraphicsDeviceConfiguration)

Configuration for a display attached to a Mac graphics device.



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