Metal is a modern, tightly integrated graphics and compute API coupled with a powerful shading language designed so you can take full advantage of Apple silicon. The low-overhead model gives you direct control over each task the GPU performs, enabling you to maximize the efficiency of your graphics and compute software, and create incredible visual experiences. Metal also enables tight integration of machine learning with scalable performance across Apple platforms, and includes an unparalleled suite of GPU profiling and debugging tools to help you improve performance and graphics quality.
The latest version of Metal is built to scale to the needs of modern apps. Metal 4 enables entirely new ways to integrate machine learning while also enabling you to encode commands and compile shaders more efficiently than ever.