Function

vDSP_vthresD(_:_:_:_:_:_:)

Calculates double-precision vector threshold with zero fill to the specified range.

Declaration

func vDSP_vthresD(_ __A: UnsafePointer<Double>, _ __IA: vDSP_Stride, _ __B: UnsafePointer<Double>, _ __C: UnsafeMutablePointer<Double>, _ __IC: vDSP_Stride, _ __N: vDSP_Length)

Discussion

This function is the same as vDSP_vthres(_:_:_:_:_:_:), except for the types of vectors A and C and scalar *B.

See Also

Threshold Operations

static func threshold<U>(U, to: Double, with: vDSP.ThresholdRule<Double>) -> [Double]

Returns the elements of the supplied double-precision vector after applying a specified thresholding rule.

static func threshold<U>(U, to: Float, with: vDSP.ThresholdRule<Float>) -> [Float]

Returns the elements of the supplied single-precision vector after applying a specified thresholding rule.

static func threshold<U, V>(U, to: Double, with: vDSP.ThresholdRule<Double>, result: inout V)

Calculates the elements of the supplied double-precision vector after applying a specified thresholding rule.

static func threshold<U, V>(U, to: Float, with: vDSP.ThresholdRule<Float>, result: inout V)

Calculates the elements of the supplied single-precision vector after applying a specified thresholding rule.

enum vDSP.ThresholdRule

Vector Threshold Rules.