Clipping, Limit, and Threshold Operations

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Clipping Operations

The functions in this group restrict the values in a vector so that they fall within a given range or invert values outside a given range.

static func clip<U>(U, to: ClosedRange<Double>) -> [Double]

Returns the elements of a double-precision vector clipped to the specified range.

static func clip<U>(U, to: ClosedRange<Float>) -> [Float]

Returns the elements of a single-precision vector clipped to the specified range.

static func clip<U, V>(U, to: ClosedRange<Double>, result: inout V)

Calculates the elements of a double-precision vector clipped to the specified range.

static func clip<U, V>(U, to: ClosedRange<Float>, result: inout V)

Calculates the elements of a single-precision vector clipped to the specified range.

static func invertedClip<U>(U, to: ClosedRange<Double>) -> [Double]

Returns a double-precision vector that’s inverted-clipped to the specified range.

static func invertedClip<U>(U, to: ClosedRange<Float>) -> [Float]

Returns a single-precision vector that’s inverted-clipped to the specified range.

static func invertedClip<U, V>(U, to: ClosedRange<Double>, result: inout V)

Calculates a double-precision vector that’s inverted-clipped to the specified range.

static func invertedClip<U, V>(U, to: ClosedRange<Float>, result: inout V)

Calculates a single-precision vector that’s inverted-clipped to the specified range.

func vDSP_vclip(UnsafePointer<Float>, vDSP_Stride, UnsafePointer<Float>, UnsafePointer<Float>, UnsafeMutablePointer<Float>, vDSP_Stride, vDSP_Length)

Calculates the elements of a single-precision vector clipped to the specified range using the specified stride.

func vDSP_vclipD(UnsafePointer<Double>, vDSP_Stride, UnsafePointer<Double>, UnsafePointer<Double>, UnsafeMutablePointer<Double>, vDSP_Stride, vDSP_Length)

Calculates the elements of a double-precision vector clipped to the specified range using the specified stride.

func vDSP_viclip(UnsafePointer<Float>, vDSP_Stride, UnsafePointer<Float>, UnsafePointer<Float>, UnsafeMutablePointer<Float>, vDSP_Stride, vDSP_Length)

Calculates the elements of a single-precision vector inverted-clipped to the specified range using the specified stride.

func vDSP_viclipD(UnsafePointer<Double>, vDSP_Stride, UnsafePointer<Double>, UnsafePointer<Double>, UnsafeMutablePointer<Double>, vDSP_Stride, vDSP_Length)

Calculates the elements of a double-precision vector inverted-clipped to the specified range using the specified stride.

Threshold Operations

static func threshold<U>(U, to: Double, with: vDSP.ThresholdRule<Double>) -> [Double]

Returns the elements of the supplied double-precision vector after applying a specified thresholding rule.

static func threshold<U>(U, to: Float, with: vDSP.ThresholdRule<Float>) -> [Float]

Returns the elements of the supplied single-precision vector after applying a specified thresholding rule.

static func threshold<U, V>(U, to: Double, with: vDSP.ThresholdRule<Double>, result: inout V)

Calculates the elements of the supplied double-precision vector after applying a specified thresholding rule.

static func threshold<U, V>(U, to: Float, with: vDSP.ThresholdRule<Float>, result: inout V)

Calculates the elements of the supplied single-precision vector after applying a specified thresholding rule.

enum vDSP.ThresholdRule

Vector Threshold Rules.