Synchronously initializes a new audio unit object.
- iOS 10.0+
- macOS 10.12+
- tvOS 10.0+
The component to instantiate.
Options for loading the unit in-process or out-of-process.
Returns an error in the event of a failure, or
nilif initialization succeeded.
An initialized audio unit, or
nil if initialization failed.
This is the designated initializer.
A single audio unit subclass may implement multiple audio units—for example, an effect that can also function as a generator, or a cluster of related effects.